サイトロゴ
投稿者コメント
expand_more
So after some thought on it I decided to attempt to use Blender, and some hours of tutorials and learning in general led to this. I actually understand Blender a lot more and here are my thoughts:\n-Blender is insanely flexible, you can even modify models with the project file open, no need to open the model on another editor and then come back.\n-The visuals are easily adjusted and can deliver some really neat details on the models.\n-Importing motions from MMD is really easy, same with stages and models.\nOn downsides, I would recall the physics (that might need some internal further adjustment) and the exporting time, you see, with Raycast inside MMD this video would\'ve took me one and a half hour at most, but Blender took me an entire afternoon, not to mention, it\'s on 1080p only and it\'s kinda heavily compressed because I choosed the wrong export method.\nMy conclussion? I -MIGHT- move to Blender because of the flexiblity, but not now, first I wanna finish most if not all of the pendings and then also learn how to make motions, which will take more and more time but, if in the future I deliver better results I will definitively come back to Blender, I really like how easy it is to set up the lightning, shades and materials.This video is a test, you can get the 1080p "uncompressed" vid here: https://drive.google.com/file/d/1OxHvKWuOBv0tuGOww8Zc7uCn5w8r-fD3/view?usp=sharingTechnically it should look better since it\'s how I exported it, althought I\'ve seen some noise and compression effects on some areas... Still maybe not that bad for a first try.-My Socials-\nhttps://twitter.com/kiruneruhttps://discord.gg/M8wg3nqNGfhttps://www.pixiv.net/en/users/80035462Support my humble work and get my other videos at a higher quality! https://www.patreon.com/kiruneruVoluntary Donation: https://paypal.me/kiruneru