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I had been thinking about migrating to URP instead of MikuMikuDance for a while because of some problems with MMD. Some people might have noticed that my very first video uses some materials I don\'t use in my later videos. This is because I realized those materials were crashing MMD at random intervals (!). Another problem was lag, after applying effects like fog and lighting, MMD would run at very low FPS for my computer and it would become almost impossible to make adjustments.Initially I wanted to use HDRP instead of URP, as it would offer better graphic features, but my PC could not handle it. It would crash after 8 ~ 30 seconds (!!). However URP still offers good graphics except fog. Fog in RayMMD is actually better than URP. Editing animations and camera also seems to be better in MMD, high amount of keyframes makes the animator tab extremely laggy and is almost impossible to edit. I ended up having to edit some camera angles in MMD and port them over to URP if I wanted to adjust the camera.Porting process was really not easy, many of the porting tools had bugs and some were intended for SRP instead of URP so I had to do alot of patching to make them work. There are still some bugs left like foot angles and groove bone in the video, but at the moment these are beyond my capability to fix.At the end, I am still satisfied with the result as I was able to use many effects I couldn\'t in MMD such as shaded mirrors, animated text, and actual infinite anal beads. Some people might have noticed, but anal beads from previous videos are actually an optical illusion, beads would move along the line, then back to the start giving off the illusion that it is being pushed out / pulled in. I had to hide the tip before, because it would make it really obvious. This time however, it is actually infinite!